Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11861/7318
DC FieldValueLanguage
dc.contributor.authorDr. KONG S. L., Josephen_US
dc.contributor.authorKwok, Ron Chi-Waien_US
dc.contributor.authorFang, Yulinen_US
dc.date.accessioned2023-01-12T02:34:02Z-
dc.date.available2023-01-12T02:34:02Z-
dc.date.issued2012-
dc.identifier.citationInformation & management, 2012, Vol.49 (1), pp.1-9en_US
dc.identifier.issn0378-7206-
dc.identifier.issn1872-7530-
dc.identifier.urihttp://hdl.handle.net/20.500.11861/7318-
dc.description.abstractWe combined Massively Multiplayer Online Game and technology-based collaborative learning methods to examine peer motivational factors influencing intention to learn; these have seldom been jointly examined. We proposed two new constructs, peer intrinsic motivation and peer extrinsic motivation, and investigated their effect on a player's intention to learn individually and collaboratively. Our survey and interview findings showed that an individual player's peer intrinsic and extrinsic motivations had significantly positive influence on his or her intention to learn collaboratively and individually. Implications for academics, educators, game developers, and players are discussed.en_US
dc.language.isoenen_US
dc.publisherKidlington: Elsevier B.Ven_US
dc.relation.ispartofInformation & Managementen_US
dc.titleThe Effects of Peer Intrinsic and Extrinsic Motivation on MMOG Game-Based Collaborative Learningen_US
dc.typePeer Reviewed Journal Articleen_US
dc.identifier.doi10.1016/j.im.2011.10.004-
item.fulltextNo Fulltext-
crisitem.author.deptDepartment of Business Administration-
Appears in Collections:Business Administration - Publication
Show simple item record

SCOPUSTM   
Citations

64
checked on Jan 3, 2024

Page view(s)

24
checked on Jan 3, 2024

Google ScholarTM

Impact Indices

Altmetric

PlumX

Metrics


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.