Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11861/9657
Title: The necessary evil in mixed-motivational systems: The negative effect of entropy in serious games
Authors: Dr. LEE Tin Yun, Philip 
Chau, Michael 
Lui, Richard 
Issue Date: 2023
Source: Lee, T. Y., Chau, M., & Lui, R. (2023). The necessary evil in mixed-motivational systems: The negative effect of entropy in serious games. In PACIS (Ed.). PACIS 2023 Proceedings. PACIS 2023, Nanchang, China (pp. 1315).
Conference: Pacific Asia Conference on Information Systems, PACIS 2023 
Abstract: Randomness is common in mixed-motivational system environment. Yet, it is attributable to information deprivation which is not always favored. In this paper, we use the concept entropy to quantitatively capture the rather overlooked influence of randomness embedded in a system. With the use of a serious game, we conducted a study with university students in a classroom setting. We show that entropy has an adverse impact on intention to use. The adverse impact is mediated by perceived control and curiosity. We further demonstrate that people having a strong arousal-avoidance pre-usage state are less prone to the negative effect of entropy. On theoretical implications, the study is among early attempts to examine the negative consequences of information deprivation due to randomness. It shows the mechanisms through which entropy leads to deteriorated intention to use. On practical implications, we suggest that manipulation of pre-usage user states alleviates the adverse impacts of entropy.
Type: Conference Paper
URI: http://hdl.handle.net/20.500.11861/9657
Appears in Collections:Economics and Finance - Publication

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