Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11861/6620
DC FieldValueLanguage
dc.contributor.authorNg, Nok Manen_US
dc.date.accessioned2021-07-14T06:15:56Z-
dc.date.available2021-07-14T06:15:56Z-
dc.date.issued2020-
dc.identifier.urihttp://hdl.handle.net/20.500.11861/6620-
dc.description98 pagesen_US
dc.description.abstractThis project report would first suggest the philosophy behind this project was based on Hong Kong’ situation of teenager suicide problems. This project aims to teach the ideas of growth mindset to the children in middle childhood and they can understand what growth mindset is and hoped that their resilience can be enhanced and reduce the suicide rate of teenagers when the grow up. A boardgame related to growth mindset target children aged 6 to 8 were designed. Pilot group and counselling group are being hold in this project. The evaluation about the implemented project would be stated, including the writer’s self-evaluation, the effectiveness the board game quantitatively and qualitatively. Lastly, a discussion and implication are being concluded in the conclusion part. The limitation of the boardgame are also included in the conclusion part.en_US
dc.language.isoenen_US
dc.publisherHong Kong: Hong Kong Shue Yan Universityen_US
dc.titleBoardgame to children to build their growth mindseten_US
dc.typeThesisen_US
item.fulltextWith Fulltext-
Appears in Collections:Counselling and Psychology - Theses
Files in This Item:
File Description SizeFormat 
178090 Ng Nok Man.pdf5.16 MBAdobe PDFView/Open
Show simple item record

Page view(s)

103
Last Week
0
Last month
checked on Nov 25, 2024

Download(s)

51
checked on Nov 25, 2024

Google ScholarTM

Impact Indices

PlumX

Metrics


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.