Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11861/3725
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dc.contributor.authorSiu, King Foonen
dc.coverage.spatialChina Hong Kong.en
dc.coverage.spatialChina Hong Kong.en
dc.date.accessioned2016-11-28T01:32:43Z-
dc.date.available2016-11-28T01:32:43Z-
dc.date.issued2016en
dc.identifier.urihttp://hdl.handle.net/20.500.11861/3725-
dc.description"May 2016"en
dc.descriptionCover title.en
dc.descriptionHong Kong Shue Yan University. Dept. of Social Work.en
dc.descriptionThesis (B.A.) -- Hong Kong Shue Yan University, 2016.en
dc.descriptionIncludes bibliographical references (leaves 72-82).en
dc.description82 leavesen
dc.description.sponsorshipDepartment of Social Work-
dc.language.isoengen
dc.subject.lcshEmotions in adolescence China Hong Kong.en
dc.subject.lcshSelf-esteem in adolescence China Hong Kong.en
dc.subject.lcshWell-being Psychological aspects.en
dc.titleA study of the relationship among video game play, social anxiety, collective self-esteem and psychological well-being of the tertiary students in Hong Kongen
dc.typeThesis-
dc.type.dcmitypeTexten
dc.description.thesisnameBachelor of Social Work-
dc.description.thesislevelDegree-
dc.description.thesisdisciplineSocial Work-
item.fulltextWith Fulltext-
Appears in Collections:Social Work - Theses
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