Prof. LAU Kung Wong, NickNickProf. LAU Kung Wong2023-05-252023-05-252014International Journal of Research in Business Studies and Management, 1(1), 31-40.2394-59312394-5923http://hdl.handle.net/20.500.11861/7864This paper has discussed and explored the opportunities and implementations of applying virtual environment in creativity education for facilitating organizational learning, in particular to facilitate employees’ creativity, by reviewing the historical development of virtual environment as well as research and practices in applying such technologies in education, and then apply these theories, achievements and cases into the organizational learning domain. This study extracts various notions and experiences in applying computeraided learning historically in order to explore how virtual technologies can bring change to community of practice in organization. The study found that it is possible to use computer as a creative learning partner for developing creativity training program within an organization. The paper suggests eight directions for actual implementation in organization. One of the important directions from this study is that the use of virtual environment can possibly provide employees with a unique and personal learning experience that could change the future development of creative industry.enOrganizational LearningCreativity EducationComputer-Aided Training ProgramsVirtual TechnologiesCreative IndustryA Creative Organizational Learning: A discourse on the development and possibility in applying computer-aided creativity training for creative industriesPeer Reviewed Journal Article