林詠雅2012-09-212012-09-212011http://hdl.handle.net/20.500.11861/2652Cover title."26 April, 2011"Thesis (B.A.) -- Hong Kong Shue Yan University, 2011.Includes bibliographical references (leaf 29).29 leavesengComputer games Social aspects.Virtual reality.Bridging virtual reality and hyperreality : how video games influence our perception of sight, body and identityHow video games influence our perception of sight, body and identity.Thesis